class SkillWarn {
	private static warnList: any = {}

	public static CreateWarn(type: number, range: number, x: number, y: number, rotation: number, time: number) {
		var shape = new egret.Shape();
		shape.graphics.beginFill(0xff0000, 0.5)
		shape.graphics.drawRect(x + 32, y, 1 * 32, range * 32);
		shape.graphics.endFill();
		shape.rotation = rotation;
		GameLayer.Instance.sceneEffectLayer.addChild(shape);
	}
}